![]() I hope to never do something like this again. Thank you for joining me on this journey. ![]() Again, that’s not the way to play video games. However, if 40 Games / 40 Nights has taught me anything, it’s not to force yourself through playing something if you aren’t feeling it. Don’t get me wrong, I’m still a proponent of largely playing one game at a time and moving on when it’s done. However, I do recommend playing whatever you want to play when you want to play it. No matter how big your backlog is, I do not recommend this. Not being able to give one game your full attention for more than an evening or even a few hours is super frustrating. As a way to play more videogames, absolutely not. Was it a good idea? To write about, I think it was. 40 nights done, 40 different games played. The addition of VR only enhancing what is already a solid - and great looking - game.įor a game that is set inside a storybook, Moss definitely has some fairytale magic about it that is likely to enchant anyone who plays it. Towering above our little mouse hero Quill and guiding her through each environment feels great. Much like Astro Bot: Rescue Mission, the use of PSVR in Moss is great. Picking the game up not long after release, something about this new take on the classic game just didn’t click with me. Tetris Effect was one of my favourite experiences of this entire feature. However, with just over an hour to play from start to finish I don’t regret the experience one bit. The lack of a conclusive ending was also a touch disappointing. Having to nanny the camera for large periods was incredibly frustrating to say the last. I had further problems with the game’s controls, which were clunky at best and frustrating at worst. The flat textures especially take away from the otherwise beautifully lonely setting and I often found myself wondering how this would look had The Chinese Room remade it today. However, whilst the tone of the game has withstood the test of time, other things have not.įirst released in 2012 and updated to the Landmark Edition in 2014, Dear Esther is certainly showing its age. However, that’s no bad thing and fits with the overall tone of the game. Gameplay wise, it’s an incredibly minimalist experience. As you progress, our narrator becomes more manic and the stories begin to blend into one another in a way that is simultaneously intriguing and hard to follow. A solitary male voice reads excerpts of letters to his deceased wife which sees the story unfold as the player explores four different areas of the island. Set in the desolate Scottish Hebrides, the game captures the feeling of loneliness incredibly well. Widely regarded as the first ‘walking simulator’ - a reductive term that I really don’t like - the game tells the interwoven stories of several characters. I’m excited to discover more about Iñupiaq culture and see this story unfold in full.Ĭontinuing on the narrative-heavy kick, we have Dear Esther. ![]() Initially released in 2014, it still looks good and plays really well. However, its unique setting and the addition of collectable ‘cultural insights’ turn this into something very special. Playing as a young Iñupiaq girl named Nuna and an arctic fox companion, at first glance the game is a simple side-scroller. With its classic horror movie set up of teens stranded on an abandoned island and wonderfully written dialogue, it had me smiling from minute one. Oxenfree is a paranormal adventure game set on a small island. Here’s the final list of games I covered for this insane venture. Sort of defeats the purpose, right? Anyway, we’ll get back to this later. So whilst this experiment was good to get into new games and play games that in some cases had been dormant on my PS4’s hard drive since 2014, it’s also created a whole list of games that I now need to get back to. Rarely do we have a game that can be beaten in an hour or two - although a few may have made their way into this list late on - and so I naturally wanted to play more of a lot of these games than I could within my allotted time. Videogames are, for the most part, not quickly consumable. However, in hindsight, my difficulties should have been obvious. Who would have thought that playing 40 Games over 40 nights would be a problem, let alone this hard? Not me. So, I know what you’re thinking - did I manage it? The answer, my friends, is yes. Oh, and it’s also PlayStation 5 launch day here in the UK too. Today’s the day! It’s officially the last day of 40 Games / 40 Nights here at Jump Dash Roll. Therefore, I thought I’d set myself a challenge. With the release of the PlayStation 5 on the horizon, I got to thinking about my enormous backlog of games on the current generation.
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